Excommunicado: The John Wick Escape Room
Your membership has been revoked, the power is cut, and the High Table has sent its collector to settle the account. Excommunicado is a free first-person survival-horror escape room set in the world of John Wick: three procedurally rebuilt floors — the Continental under lockdown, the catacombs beneath the city, and the High Table vault — with nothing but a dying flashlight between you and the thing walking the halls.
⚠ This one is intense by design: jump scares, proximity audio and near-total darkness. Headphones and a dark room strongly recommended. Not ideal for younger visitors — our trivia quiz is the friendlier option.
EXCOMMUNICADO
>Survival briefing
Three rules keep you alive. First, sound is a transaction — sprinting and sonar pulses are heard, and the collector always collects. Second, light is a debt — the beam slows it when aimed directly at it, but every second it burns is battery you will want later, and a lit flashlight roughly doubles the distance from which it can spot you. Third, the door keeps the ledger — the exit stays sealed until every keycard, marker or fuse on the floor has been recovered. The red lamp above the door turns green when your account is settled.
>The lore behind the game
Everything in Excommunicado is pulled from franchise canon. The lockdown recalls the Continental's deconsecration in Chapter 3, when Winston's hotel lost its protection and every service was suspended — the full rulebook lives in our Continental file. The blood markers you collect on floor −2 are the binding oaths decoded in the High Table dossier, and the excommunicado decree itself — no services, no sanctuary, a bounty on your head — is the same sentence handed to John Wick after the events on consecrated ground. The rank you earn for a deathless run should need no explanation: Baba Yaga.
>Frequently Asked Questions
▸How do you play Excommunicado?
Move with WASD and look with the mouse (click the screen to capture it). F toggles your flashlight, Shift sprints, and Q sends a sonar pulse that points toward your current objective. Collect the objective items on each floor, then reach the exit door with the red light — it turns green once the floor is complete.
▸Why does my flashlight matter so much?
The flashlight is your only light source and it drains a battery cell in about two minutes. Shining it at the collector slows it down, but it also lets the collector see you from much further away. Turning it off makes you harder to spot — and much easier to ambush. Batteries are scattered on every floor.
▸Is the map the same every time?
No. Every attempt regenerates the floor layout, item positions and the collector’s patrol, so you cannot memorize a route. Each death reshapes the killing floor.
▸How many levels are there?
Three: the Continental under lockdown, the catacombs, and the High Table vault — which adds a second collector and a three-minute countdown before the vault seals permanently.
▸Does Excommunicado work on mobile?
Yes — the left half of the screen is a virtual movement stick, the right half drags to look, and on-screen buttons handle light, pulse and sprint. The intended experience is desktop with headphones, though.